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Fractal.cpp
20
Fractal.cpp
@ -3,7 +3,7 @@
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#include <cmath>
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#include <cmath>
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#include <iostream>
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#include <iostream>
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Fractal::Fractal(int image_width, int image_height, Domain domain, std::function<std::complex<double> (std::complex<double>, std::complex<double>)> fractal_function, std::function<sf::Color(int iteration_number, int max_iterations)> render_function) : domain(domain) {
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Fractal::Fractal(int image_width, int image_height, Domain domain, std::function<int (std::complex<double>, int)> fractal_function, std::function<sf::Color(int, int)> render_function) : domain(domain) {
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this->fractal_function = fractal_function;
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this->fractal_function = fractal_function;
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this->render_function = render_function;
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this->render_function = render_function;
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this->image_height = image_height;
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this->image_height = image_height;
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@ -12,7 +12,7 @@ Fractal::Fractal(int image_width, int image_height, Domain domain, std::function
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this->hasChanged = true;
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this->hasChanged = true;
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}
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}
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void Fractal::setFractalFunction(std::function<std::complex<double> (std::complex<double>, std::complex<double>)> fractal_function) {
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void Fractal::setFractalFunction(std::function<int (std::complex<double>, int)> fractal_function) {
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this->fractal_function = fractal_function;
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this->fractal_function = fractal_function;
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this->hasChanged = true;
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this->hasChanged = true;
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}
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}
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@ -22,20 +22,6 @@ void Fractal::setRenderFunction(std::function<sf::Color (int iteration_number, i
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this->hasChanged = true;
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this->hasChanged = true;
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}
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}
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int Fractal::compute_point(std::complex<double> point, int max_iterations) {
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std::complex<double> z(0);
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int iter = 0;
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while (abs(z) < 2.0 && iter < max_iterations) {
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z = this->fractal_function(z, point);
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iter++;
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}
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return iter;
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}
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std::complex<double> Fractal::scale_point(std::complex<double> point) {
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std::complex<double> Fractal::scale_point(std::complex<double> point) {
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std::complex<double> aux(point.real() / (double)this->image_width * this->domain.width() + this->domain.x_min, point.imag() / (double)this->image_height * this->domain.height() + domain.y_min);
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std::complex<double> aux(point.real() / (double)this->image_width * this->domain.width() + this->domain.x_min, point.imag() / (double)this->image_height * this->domain.height() + domain.y_min);
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return aux;
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return aux;
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@ -54,7 +40,7 @@ sf::Image Fractal::getFrame(){
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for(int x = 0; x < this->image_width; x++) {
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for(int x = 0; x < this->image_width; x++) {
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std::complex<double> point(x, y);
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std::complex<double> point(x, y);
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point = scale_point(point);
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point = scale_point(point);
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int iterations = compute_point(point, max_iterations);
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int iterations = this->fractal_function(point, max_iterations);
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sf::Color color = this->render_function(iterations, max_iterations);
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sf::Color color = this->render_function(iterations, max_iterations);
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this->frame.setPixel(x, y, color);
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this->frame.setPixel(x, y, color);
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}
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}
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13
Fractal.hpp
13
Fractal.hpp
@ -83,14 +83,13 @@ class Fractal {
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private:
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private:
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int image_width, image_height;
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int image_width, image_height;
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std::function<std::complex<double>(std::complex<double>, std::complex<double>)> fractal_function;
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std::function<int (std::complex<double>, int)> fractal_function;
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std::function<sf::Color(int iteration_number, int max_iterations)> render_function;
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std::function<sf::Color(int, int)> render_function;
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sf::Image frame;
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sf::Image frame;
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bool hasChanged;
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bool hasChanged;
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Domain domain;
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Domain domain;
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std::complex<double> scale_point(std::complex<double> point);
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std::complex<double> scale_point(std::complex<double> point);
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int compute_point(std::complex<double> point, int max_iterations);
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int compute_max_iterations(int window_width, double domain_width);
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int compute_max_iterations(int window_width, double domain_width);
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public:
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public:
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@ -98,13 +97,13 @@ public:
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Fractal(int image_width,
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Fractal(int image_width,
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int image_height,
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int image_height,
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Domain domain,
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Domain domain,
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std::function<std::complex<double>(std::complex<double>, std::complex<double>)> fractal_function = fractal_mandelbrot,
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std::function<int (std::complex<double>, int)> fractal_function = fractal_function_template<fractal_mandelbrot>,
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std::function<sf::Color(int iteration_number, int max_iterations)> render_function = render_smooth
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std::function<sf::Color(int, int)> render_function = render_smooth
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);
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);
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void setFractalFunction(std::function<std::complex<double>(std::complex<double>, std::complex<double>)> fractal_function);
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void setFractalFunction(std::function<int (std::complex<double>, int)> fractal_function);
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void setRenderFunction(std::function<sf::Color(int iteration_number, int max_iterations)> render_function);
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void setRenderFunction(std::function<sf::Color(int, int)> render_function);
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void moveTo(int x, int y);
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void moveTo(int x, int y);
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@ -4,6 +4,23 @@
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#include <complex>
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#include <complex>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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typedef std::complex<double> (*fractal_function)(std::complex<double>, std::complex<double>);
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template <fractal_function F>
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int fractal_function_template(std::complex<double> point, int max_iterations) {
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std::complex<double> z(0);
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int iter = 0;
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while (abs(z) < 2.0 && iter < max_iterations) {
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z = F(z, point);
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iter++;
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}
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return iter;
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}
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inline std::complex<double> fractal_mandelbrot(std::complex<double> z, std::complex<double> c) {
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inline std::complex<double> fractal_mandelbrot(std::complex<double> z, std::complex<double> c) {
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return (z * z) + c;
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return (z * z) + c;
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}
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}
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8
main.cpp
8
main.cpp
@ -192,22 +192,22 @@ int main(int argc, char **argv) {
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// Fractal selection
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// Fractal selection
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case sf::Keyboard::Key::Num1:
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case sf::Keyboard::Key::Num1:
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std::cerr << "Selected mandelbrot algorithm" << std::endl;
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std::cerr << "Selected mandelbrot algorithm" << std::endl;
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mandelbrot.setFractalFunction(fractal_mandelbrot);
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mandelbrot.setFractalFunction(fractal_function_template<fractal_mandelbrot>);
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break;
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break;
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case sf::Keyboard::Key::Num2:
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case sf::Keyboard::Key::Num2:
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std::cerr << "Selected triple mandelbrot algorithm" << std::endl;
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std::cerr << "Selected triple mandelbrot algorithm" << std::endl;
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mandelbrot.setFractalFunction(fractal_triple_mandelbrot);
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mandelbrot.setFractalFunction(fractal_function_template<fractal_triple_mandelbrot>);
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break;
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break;
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case sf::Keyboard::Key::Num3:
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case sf::Keyboard::Key::Num3:
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std::cerr << "Selected quadruple mandelbrot algorithm" << std::endl;
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std::cerr << "Selected quadruple mandelbrot algorithm" << std::endl;
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mandelbrot.setFractalFunction(fractal_quadruple_mandelbrot);
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mandelbrot.setFractalFunction(fractal_function_template<fractal_quadruple_mandelbrot>);
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break;
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break;
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case sf::Keyboard::Key::Num4:
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case sf::Keyboard::Key::Num4:
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std::cerr << "Selected quintuple mandelbrot algorithm" << std::endl;
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std::cerr << "Selected quintuple mandelbrot algorithm" << std::endl;
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mandelbrot.setFractalFunction(fractal_quintuple_mandelbrot);
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mandelbrot.setFractalFunction(fractal_function_template<fractal_quintuple_mandelbrot>);
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break;
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break;
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default:
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default:
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